![]() In Risen 2 everything is tied to your economic resources and encounters with "trainers", people who teach various talents for gold. By killing enemies and completing quests you earn experience points, which are useful to enhance your skills. Now we come to the first "weird" element. Progression in Risen 2 is something absurd, and certainly very different from the type of character evolution that the genre has us accustomed to. Normally in RPGs you gain experience and level up your character, while the learning of abilities is related to their use and, in short, you get to do many things relatively quickly. We must, however, compliment those who wrote the script. The characters say exactly what you'd expect to hear coming from the mouth of a drunk pirate, but the irony is that everything exudes a sense of fun. Talking about the dialogue, two points. We'll start with the negative one: those who placed the camera during the dialogue should be bludgeoned with a thick filmmaking handbook. Not only is the shot-reverse-shot almost never respected, the gaps between one shot and the other are so arbitrary that the jump-cuts by Jean-Luc Godard look like a Disney movie in comparison. ![]() Every time you come to a new place, there's a feeling of abandonment, to be filled through exploration that often leads to dangerous places.Įxcept for the transition from island to island, there are no loading screens in the game. You can travel from one place to another simply by walking. The flow of the game is interrupted by a few cut scenes, as well as conversations with numerous characters encountered during the adventure. Though the vegetation is more or less the same, every place is different and boasting a unique situation. There are islands in a state of intense militarization, others full of mysteries, some the scenes of battles between indigenes, pirates and Spaniards. The world is in turmoil. Our hero, faithful to the Spanish Inquisition, is forced to leave his base in disguise to recover a harpoon capable of defeating Mara, Titan of the seas. This weapon, however, is hidden in the hideout of a fearsome pirate.Īs you would expect from a pirate story, the action takes place in a setting with a distinctive Caribbean flavour, made up of many islands to explore, each a micro-world. ![]() One of the major elements of any RPG is the story. Risen 2, at this juncture, is no exception the world is invaded by some terrible sea monsters that have brought humanity to near extinction. Although we don't see the macroscopic effects of this post-apocalyptic scenario, the threat is certainly on everyone's lips. In some cases, however, something happens that is truly original. This is the case with Risen 2: Dark Waters, an RPG set in a world of pirates. This particular, grog-flavored setting, though, is not the only strangeness of the game. As we shall see, Risen 2 is one of the oddest RPGs to surface in the last ten years. Programming is a funny thing sometimes with making problems seem like one thing but coming from another.Whether it's the elves and orcs battling in a medieval world, or marines shooting aliens in a futuristic universe, the RPG genre almost always follows the same rules. Fortunately, these rules work well and the paradigm is as solid as a rock. If it doesn't then its not CEG, and if it does then CEG is fine (or the game actually doesn't have CEG despite being listed as having it) but Valve's servers are flagging other games as failed during start thus denying them from starting.īut it really needs some log entry or something to say that the server has rejected it to be 100% sure. So it depends on if the EA activation somehow passes the CEG check. Well not a single game that includes CEG works with Proton at the moment, Risen 2 just happens to be one of them.Īlice Madness Returns is listed as having CEG and does start and play fine, but it also has an EA activation screen. Nothing is mentioned with drm being a problem as for as I can see on the Wine wiki: ĭon't think its the problem, but there's still no way to know without a quality log entry or debugging.
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